I usually reserve my online writing to rants about gaming, pop culture, or comic books. On rare occasion these three can intersect in delightful ways; like that time we discovered the evangelical publication designed to warn the faithful about the evils of D&D. Usually when that happens I gush about it like someone’s confused yet delighted father who just learned how to use the dog-face filter.
Other times these three circles of geekdom overlap in stranger, less predictable ways that horrify and confuse. This is one of those times. Continue reading →
As the above picture might indicate there is a very real trend in recent superhero movies. Black superheroes are support, while classic white superheroes are the main protagonists. Just as their source material intended.
Sidekicks? Sure, let Anthony Mackie don wings and goofy-ass goggles. Advisors? Certainly. Tony Stark always needs wise friends to ignore. But heroes, as in the center-stage variety, are nary to be seen (until we finally get that Black Panther movie that’s long overdue.)
Medium.com has articles from 2016 about black second-fiddle heroes. Readers on the IGN boards were pointing this out back in 2012. And any moment now Reddit will have threads popping up, retroactively claiming that they had arrived at this very unfairness independently, long before the first electrons were being passed around on the internet.
Google Images / Clipart
But what if I told you there was a glorious place where black, center-stage superheroes walked the land like golden gods? What if I told you we’d already solved this multi-racial-cape disparity? What if I told you there was a place where well-spoken white people became their sidekicks instead? That place was 1990’s cinema. Continue reading →
Most weekends I indulge in a bit late night television…recaps on Youtube. Among them, if they’ve updated their channel, is Saturday Night Live. I’m usually the first to defend sketch comedy writers when accusations about joke theft come up. Mostly because a comedy writer’s room is like the “Thousand Monkeys Typing” of humor. Eventually, through enough random jabbing at typewriter keys, every joke known to man will eventually get repeated.
But goddamn this instance of “parallel thinking” or “cryptomnesia” looks suspicious as hell. This week’s sketch is about a shady Pharmaceutical company who can’t resist pilfering their product names from a black employee and her children.
…and this is a sketch from a Loveline episode that’s now more than ten years old:
Notice any similarities? I find it ironic that a sketch about appropriating black names for the PR of a soulless corporation, could be appropriated by a large media corporation. Unless, as I mentioned, this is all a big case of “cryptomnesia”.
Last week I received a message on Facebook telling me that Cracked may have “borrowed” some ideas from one of our earlier articles– specifically one of our posts from 2014, that looks kind of similar to a Cracked article from 2015 …if you squint at it sideways and cough.
To answer, I genuinely believe this was a coincidence. Hell, do a google search for “Oregon Trail 2015” and you’ll find dozens of play-it-again nostalgia think pieces, ranging from major websites to smallish blogs. This is just a case of parallel thinking–when the internet as a whole turns to look in the rear view mirror. Unlike that fucking Reddit thread I keep getting linked to in reference to an earlier post of ours.
But because someone reminded us of fond times in gaming, and this was a fun article from yesteryear, here’s another look at why the Oregon Trail was secretly a horror game.
A few years back one of our contributors, J, introduced me to the world of terrain building. More specifically; how to build tabletop battlegrounds for Dungeons and Dragons from scratch. Like anything else in the world of miniatures, crafting custom set-pieces takes time, materials, and effort.
Given that my spirit-animal is a soggy beanbag chair, my natural instinct is to find the cheapest, laziest shortcut possible. That is how I found my one true love–Flocking. Continue reading →
This was originally written by J of Statbonus.com and re-posted here for posterity. I’ll also include a few endorsements at the end based on my experience with his loot system.
Check back next Monday for an all new article.
Let’s face it: your players are thieves. Sure, they may wait until after they murder someone to take their shit, but take their shit they will, and afterwards they’ll complain that the shit they took was barely worth the effort to commit those murders. Worse yet, players have a tendency to view any loot they acquire like prepaid debit cards Continue reading →